using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("CharacterDialogDbfRecord")]
	public class CharacterDialogDbfRecord : DbfRecord
	{
		public int m_OnCompleteBannerId => method_2<int>("m_OnCompleteBannerId");

		public string m_NoteDesc => method_4("m_NoteDesc");

		public bool m_IgnorePopups => method_2<bool>("m_IgnorePopups");

		public bool m_BlockInput => method_2<bool>("m_BlockInput");

		public bool m_DeferOnComplete => method_2<bool>("m_DeferOnComplete");

		public int OnCompleteBannerId => method_11<int>("get_OnCompleteBannerId", Array.Empty<object>());

		public string NoteDesc => method_13("get_NoteDesc");

		public bool IgnorePopups => method_11<bool>("get_IgnorePopups", Array.Empty<object>());

		public bool BlockInput => method_11<bool>("get_BlockInput", Array.Empty<object>());

		public bool DeferOnComplete => method_11<bool>("get_DeferOnComplete", Array.Empty<object>());

		public CharacterDialogDbfRecord(IntPtr address, string className)
			: base(address, className)
		{
		}

		public CharacterDialogDbfRecord(IntPtr address)
			: this(address, "CharacterDialogDbfRecord")
		{
		}

		public new void StripUnusedLocales()
		{
			method_8("StripUnusedLocales");
		}

		public void SetOnCompleteBannerId(int v)
		{
			method_8("SetOnCompleteBannerId", v);
		}

		public void SetNoteDesc(string v)
		{
			method_8("SetNoteDesc", v);
		}

		public void SetIgnorePopups(bool v)
		{
			method_8("SetIgnorePopups", v);
		}

		public void SetBlockInput(bool v)
		{
			method_8("SetBlockInput", v);
		}

		public void SetDeferOnComplete(bool v)
		{
			method_8("SetDeferOnComplete", v);
		}

		public new object GetVar(string name)
		{
			return method_14<object>("GetVar", new object[1] { name });
		}

		public new void SetVar(string name, object val)
		{
			method_8("SetVar", name, val);
		}

		public new Type GetVarType(string name)
		{
			return method_14<Type>("GetVarType", new object[1] { name });
		}
	}
}
